Articles tagged 'ux'
Seven techniques product leaders can use today to get a project focused
Originally posted at Cultivate
Are you frustrated by a culture that hasn’t caught up with the digital world?
Do you feel like you’re building the wrong thing? New features fail to engage and delight customers?
Are you fighting against a culture of inertia? Trying to sell processes to people who...Read more…
The right features aren't enough
A corollary to ‘MVP A Child’s Eye View’
I’ve been meaning to write this for a while (About two years!).
Three years ago, I wrote a blog post about my son’s purchase of an MP3 player, discussing MVP. MVP - A child’s eye view.
This is the corollary to that post, to explain why the right features...Read more…
MVP – A child's eye view
A little background.
Recently, my son decided he would like an iPod touch. (well, really, he wanted an iPhone, but he’s to young for a phone…) We felt, if he wanted something that big, he ought to save for it to appreciate the amount of money it was. He had some birthday money saved and so the conversation...Read more…
Sometimes UX is like Magic Paint
Sometimes making a tough job easier is as good as it gets.
If you’ve ever had to paint a ceiling, you’ll know it’s not a fun job… Whatever you do, it’s not going to be a fun job. As I was painting one of the many ceilings that need painting in our evolving house, I realised, fun isn’t everything...Read more…
Building communities around your product is a really great way to grow your userbase and enhance your brand if you do it right.Read more…
Compromise without compromising
You all know that feeling - something’s got to give…Time, budget or features? Oh wait a minute…interface! That can give…our code is more important, that’s what makes the product work, right? Well no. (And yes, but mainly no.)Read more…